As Mark has mentioned here, while he was visiting Melbourne I asked him to give me couple of refresher games of Song of Blades and Heroes. Mark has played the game a few more times than me, and has invested time in crafting some pretty interesting warbands. After helping me review a warband I’d built a while ago (and neglected to include anyone with the Leader trait) we got down to business.
In the first game, Mark fielded his Islesmen against my fantasy Samurai ‘Takeda Clan’.
We played the Ambush scenario, where the defender sets up with counters (including dummies). The scope for an actual ambush seems quite limited in the scenario, because the defender is still only a short move from the base edge, so we decided that I could set up further onto the table. Unfortunately the dummy counters weren’t the only dummies around, because I inadvertantly switched my leader, Lord Kumano and one of my other samurai (Yahagi the berserker). We noticed that when Mark’s archers moved into range. The next dumb thing was that we forgot that all my samurai had the Heavy Armour trait, so Kumano was knocked down when he was hit by an arrow.
The next archer killed him with a Gruesome Kill, so most of my force (besides my cowardly mage, Agano, who fled the field) flocked back towards the standard. My third samurai, Kuma, delivered the high point of the game for me, by causing one of the archers to stumble with a Running Blow.
But my force was all over the place by then. Mark’s fighters caught one of my warrior monks and scored another Gruesome Kill, and it was all over.
In the second game we played the Treasure Hunt scenario, finally using the treasure markers I made in May last year. Mark fielded a his elvish warband of only five high quality figures – a mage, his bear bodyguard, two archers, and a sneaky forester. Mark’s forester started the game by racing off to check out one of the ‘potential treasure’ markers, but the treasure wasn’t there.
My warrior monks raced toward another one, but it too was not the one. One of Mark’s archers made it to the pigsty where the third marker was, but he was a little short of the marker. Stopping to fire his bow, he realised he’d left his arrows in Lothlorien (he rolled a double one).
My monks charged off and waylaid the elvish mage. They looked like they were onto a good thing when they managed to knock the mage’s bear down, but Mark’s elves intervened.
In the ensuing melee the monks managed to kill the forester, but a combination of the mage transfixing a figure and another figure despatching it led to the death of my monks, which was enough to send the rest of the warband fleeing.
Yahagi the berserker once again managed to avoid combat. I think it’s time to give him the coward trait!
Great fun. I need to include some of my archer figures in my warband I think, as well as practicing the fine art of keeping my warband together.